Daniel Branicki
Hello, I'm Daniel, I live in Poland and I'm an indie game developer.
Tutorials

Platformer Mechanics: Moving Platforms

Basic 2D Platformer Physics, Part 8: Slopes

Basic 2D Platformer Physics, Part 7: Slopes Groundwork

Basic 2D Platformer Physics, Part 6: Object vs. Object Collision Response

Basic 2D Platformer Physics, Part 5: Object vs. Object Collision Detection

Basic 2D Platformer Physics, Part 4

Basic 2D Platformer Physics, Part 3

Basic 2D Platformer Physics, Part 2

Basic 2D Platformer Physics, Part 1

A* Pathfinding for 2D Grid-Based Platformers: Ledge Grabbing

How to Use a Shader to Dynamically Swap a Sprite's Colors

A* Pathfinding for 2D Grid-Based Platformers: Making a Bot Follow the Path